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Sprint Joins Mobile Panel at Node Summit

2012 marks a new chapter in Book of Node as hundreds of developers and business leaders come together for the first Node Summit in San Francisco on January 24th and 25th. Headlining the mobile panel, Jason Delker, Director of Product Development for Sprint, will speak about Sprint’s plans for fostering the growing developer community as [...]

Facebook OAuth 2.0 and HTTPS Requirements

Back in May, Facebook announced their plan to improve overall site security by transitioning authentication to OAuth 2.0 and moving to HTTPS for secure browsing. All externally served sites and apps on Facebook must migrate to OAuth 2.0, process the signed_request parameter, and obtain an SSL certificate by October 1. The migration to OAuth 2.0 [...]

Scaling WordPress on Joyent Cloud: Part One

The following is a repost of Peter Yorke’s original blog at peteryorke.net. Peter is a Solution Architect at Joyent with a passion for performance and scalability — he’s the man with a bucket of awesome-sauce and a big paint brush in hand. In my role as a Solution Architect at Joyent, I get asked about [...]

Joyent Cloud Promo: Start at Just Nine Cents an Hour

Not all clouds are created equal. Joyent Cloud was architected from the ground up for high availability with no data loss. So if you’re frustrated with your current situation, we want to help. For a limited time, you can get started on Joyent Cloud for only nine cents an hour. And this is a full-featured [...]

StackMob Plus Joyent Equals Love in the Mobile Clouds

2011 marks a major step-change in game and app development as the audience moves away from consoles and personal computers and goes mobile. Apple alone has sold a cumulative 200 million iOS devices. With over 425,000 apps in the App Store surpassing 15 billion downloads, the mobile market is growing bigger and faster than the [...]

Lessons Learned at the GamesBeat and MobileBeat Conferences

This week, the Joyent Cloud team, including General Manager Steve Tuck and I attended the MobileBeat and GamesBeat conferences here in San Francisco. Held at the Palace Hotel, it was an amazing opportunity to meet the growing community of developers, entrepreneurs and business folks in the mobile and gaming space. As we dashed madly between [...]

Amazon’s Updated Bandwidth Prices Still Can’t Beat Ours

Amazon’s recent announcement that they have eliminated the cost of uploading data into their cloud is certainly good news to developers running their applications on Amazon Web Services. I’m glad to see that Amazon is choosing not to nickel-and-dime customers for every single thing they do. At no cost to upload and lower prices to [...]

SmartDataCenter: Analytics and Introspection

Introspection is defined as the “contemplation of one’s own thoughts, impressions and feelings”, but if you’re an application running in the cloud, introspection reflects “why” as much as “how”. Moving from managed infrastructure to cloud-based solution often involves a big tradeoff in transparency – transparency in the control layers, visibility into how systems are setup, [...]

SmartDataCenter: Disk IO Throttling for Optimal Performance

Disk I/O throttling is one of the latest features of SmartDataCenter and enables cloud operators to selectively cap and throttle Disk I/O operations, thereby improving overall system performance. Examples of throttling can include: Throttling I/O to locally attached disk to prevent one thread/customer/zone from dominating access to the disk pool Limiting CPU utilization to prevent [...]

Joyent Customer Kabam Secures $85m as Leader of Hardcore Social Gaming

Congratulations to the our friends at Kabam for an epic achievement! The Joyeurs here have been longtime fans of Kingdoms of Camelot and we’re delighted to see the company succeed and grow at what they love to do.

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