Category Archives: Uncategorized

Node v0.6 with Native Windows Support Released

In case you missed the exciting news on Nov 5, v0.6 of Node has been released! With this stable branch comes many highly anticipated improvements, but none a bigger testament to the rapid maturity and adoption of Node than native Windows support. We softly announced this effort back in June, and after nearly 5 months of [...]

Joyent is Community Lead for Node.js on Cloud Foundry

Joyent is proud to extend our stewardship of the Node.js open source project to Cloud Foundry,VMware’s open source platform-as-a-service. It’s with great pleasure that we take on the role of Community Lead for Node. We will be providing Cloud Foundry’s end-users with community support for Node.js and NPM. We will also make ongoing contributions for Node.js and [...]

Game Marketing 101: Getting Play, Getting Noticed, Getting Social

A few weeks ago I was buttonholed by an upstart game developer at one of Joyent’s Node Office Hours in San Francisco. He knew how to code up his game. Obviously. What he wanted to ask me about was marketing his game. It was something he had never done and not surprisingly. Rare are developers [...]

Case Study: Using Cloud Analytics to Troubleshoot A Node Knockout Winner

On the weekend of August 27-29, Joyent hosted Node Knockout 2011, a 48-hour coding competition for node.js developers from around the world, working individually or in teams. (Note: This article was originally posted by Joyent’s Brendan Gregg on the DTrace.org blog.) The contest entries were all hosted on Joyent’s no.de platform, running on SmartDataCenter and SmartOS. The winning entry was Observer by Arnout Kazemeir, a [...]

The Internet of Things and the Remaking of the Cloud

We are in the early stages of the Internet of Things, the much anticipated era when all manner of devices can talk to each other and to intermediary services. But for this era to achieve its full potential, operators must fundamentally change the way they build and run clouds. Why? Machine-to-machine (M2M) interactions are far [...]

Building SHOPULARITY: One Dude, A Lot of Coding, and a Rock Star’s Couch in LA. Nuff?

I tend to build little one-off, ridiculous web projects all the time in an effort to learn new skills or techniques that can help me in larger projects. Because I’ve been a “lifetime” customer of Joyent for the past ten years, I’ve been very satisfied using a shared hosting environment where I can pretty much [...]

Holy Cloudware, Batman! Why Hardware Matters More Than Ever in the Cloud

You’re a CEO of HotDotCom.com. It’s three in the morning and your VP of Sales for Asia texts to say that the site is loading noticeably more slowly than a competitor’s site. So you get on the Batphone and call your VP of Ops, explain that your VP is trying to close a deal but [...]

Envolve: How a YC Startup Runs its Cloud App – A Case Study

This post was adapted from a case study of Envolve posted on Joyent Cloud. Envolve is a graduate of the YCombinator program and is a fast growing provider of API driven chat-as-a-service. Envolve operates a Software-as-a-Service customizable chat solution that makes adding rich chat functionality to a website as simple as adding a few lines of [...]

Why is my Mac slow? Top 10 DTrace Tune Up Tips for OS X

This post was originally written by Brendan Gregg, author with Jim Mauro of “DTrace: Dynamic Tracing in Oracle Solaris, Mac OS X and FreeBSD” and edited for Joyeur. As serious operating system geeks know by now, there are hidden gems in Mac OS X that deserve to be more widely used. Since version 10.5 (“Leopard”), [...]

Five Ways to Protect Against Vendor Lock-In in the Cloud

At Joyent, lock-in is something we take pains to avoid and we do our best to make sure that anyone can come and go as they please. Granted, its never easy migrating complex applications from one cloud to another. But if you have to switch clouds in a hurry or planning to add diversity your [...]

Follow

Get every new post delivered to your Inbox.

Join 49 other followers